Without too much explanation, let´s look what a mage with just 1 point in every magic school would get: Hydro with freezing touch/ rain and regeneration (healing), air with blitz bolt/ teleportation and stunning touch, fire with burn my eyes (higher perception)/ wildfire (hastening) and flare (fire bolt), geomancer with spider summon/ midnight oil (oil surface which slows) and boulder bash (a kind of rock bolt), witchcraft with vampiric touch (drains life and transfers it to mage)/undead warrior summon and lower resistances (making enemies more susceptible to elemental spells). Because you get 3 novice skills with small to moderate action point costs (your pool of available actions per combat turn per character). – Each first point in a new skilset delivers the best return on investment.
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